I received my PhD in July 2025 from the School of Computer Science at Peking University, China, where I was supervised by Prof. Baoquan Chen. As a member of the Visual Computing and Learning Lab, I was also advised by Dr. Bin Wang and Dr. Mengyu Chu. In the area of fluid animation, I was remotely advised by Dr. Bo Zhu at Georgia Tech, USA. Earlier, I graduated from the Turing Class at Peking University in July 2020, earning dual bachelor’s degrees in Computer Science and Physics.
My research focuses on physically-based visual computing, with a specialization in physical simulation. My academic ambition is to comprehend and reproduce kinetics and dynamics of the real world in a virtual counterpart, building theoretical foundations to reveal the physical principles. In the past years, I have extensive experience in the creation of dynamic physical scenes, particularly in multi-physics coupling and developing novel geometric representations for high-fidelity simulation and rendering. Currently, I am exploring innovative methods to bridge physical scene creation and comprehension, and to enhance traditional graphics pipelines with AI.
News
- 2025/08 🎉🎉 Our paper has been conditionally accepted to SIGGRAPH Asia 2025.
- 2025/08 🎉🎉 Our paper has been conditionally accepted to Pacific Graphics 2025.
- 2025/08 🎉🎉 Our paper has been awarded the Best Paper Award at SCA 2025.
- 2025/07 🎉🎉 I received my PhD from Peking University.
- 2025/06 🎉🎉 Our paper has been conditionally accepted to ICCV 2025.
Publications
(*: joint 1st authors, †: corresponding authors)
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ICCV
2025 IEEE/CVF International Conference on Computer Vision (ICCV). October 2025. -
SCA
Proceedings of the ACM on Computer Graphics and Interactive Techniques (PACMCGIT) 8, 4, Article 52. August 2025. -
CVPR
2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 16153–16162. June 2025. -
SIGGRAPH Asia
ACM Transactions on Graphics (TOG) 43, 6, Article 223. December 2024. -
SPM
Computer-Aided Design (CAD) 174, Article 103734. September 2024. -
Communications Engineering 3, Article 7. January 2024.DOI Featured Article
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SIGGRAPH
ACM Transactions on Graphics (TOG) 41, 4, Article 61. July 2022. -
SIGGRAPH Asia
ACM Transactions on Graphics (TOG) 40, 6, Article 205. December 2021. -
SIGGRAPH
ACM Transactions on Graphics (TOG) 39, 4, Article 29. August 2020. -
International Journal of Educational Excellence 6, 1, 95–114. March 2020.
Teaching
- 2024/03–2024/07 Instructor of GAMES001: Mathematics in Computer Graphics (Online, 🇨🇳)
- 2022/09–2023/01 Teaching Assistant of Introduction to Visual Computing and Interaction (Peking University, 🇨🇳)
- 2022/02–2022/06 Teaching Assistant of Introduction to Visual Computing (Peking University, 🇨🇳)
- 2019/02–2019/06 Teaching Assistant of Study and Practice on Topics of Frontier Computing (II) (Peking University, 🇨🇳)
Honors and Awards
- 2022/08 Winner of Style3D Graduate Fellowship (10 recipients nationwide)
- 2021/01 Winner of ByteDance Scholars Program (8 recipients nationwide)
Education
- 2025/07 Ph.D. in Computer Science | School of Computer Science, Peking University, China | Supervisor: Prof. Baoquan Chen
- 2020/07 B.S. in Physics (Dual Degree) | School of Physics, Peking University, China
- 2020/07 B.S. in Computer Science | School of EECS, Peking University, China | Supervisor: Prof. Baoquan Chen
Work Experience
- 2024/12–2025/08 Top Seed Intern | ByteDance Seed, China | Leader: Dr. Lu Jiang
- 2019/08–2019/08 Visiting Researcher | Department of CS, Dartmouth College, USA | Advisor: Dr. Bo Zhu
- 2018/07–2021/06 Research Intern | AICFVE, Beijing Film Academy, China | Advisor: Dr. Bin Wang